Toby Fox explica por qué ha tenido que ampliar el equipo de desarrollo de Deltarune
It seems we have new updates focused on Deltarune, this time regarding its Chapter 5. You know that it will be released in 2026.
You can already find everything you need to know about Deltarune on the website, so don’t hesitate to check it out. This time, the information arrives after the message at the start of the year and its announcement for Nintendo Switch 2. The case is that Toby Fox has shared new and interesting statements. In an interview with Game Informer, he explained why he decided to expand the Deltarune development team: due to physical issues in his wrist and the huge workload, he couldn’t do everything alone.
That said, he assures that he remains deeply involved in the creative direction. He compared his role to that of a chef who supervises the «soup» prepared by others, allowing variations as long as the result is good, but redoing what doesn’t align with his vision. He acknowledges that working with a team presents challenges, especially not controlling every detail of the programming, but also considers it enriching.
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Despite delegating tasks, he wanted to make it clear that he won’t allow anyone to write or compose music without his direct involvement. We’ll have to watch closely to see the final result of this recipe.
What do you think about this information? We’re listening!
(Tagstotranslate) Deltarune (T) Toby Fox
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Toby Fox explica por qué ha tenido que ampliar el equipo de desarrollo de Deltarune